YolkfolkThe Dizzy Fansite 1 logged in0 playing
Community discussion

I need opinions (Yes, yours!)

Started by delta on 3 July 2009 • 22,236 views

🔒 Closed68 posts
#66584
Do you require payment in blood?
What about bottle caps or buttons?

:drool:
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#66585
I'm cool with bottlecaps. It means I get to blow the s**t out of raiders to get them :teethy: I'm off to continue mapping the first part of the adventure. I suspect there's probably one already available, but I do so love to map. Alt+PrtScn, MSPaint and MSOExcel are my friends :tongue:
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#66587
Thinking about the payment thing - plenty of companies find ways round this sort of thing, as there must be a way to give the game away for free thus keeping the Dizzy names, but charging for a different service: one idea could be:
- You could just set up a website (or even better set one up in a company name or someone elses name) that charges a members fee to join or just a flat 'admin' fee for a file sharing/hosting service per any download made, but the content that is downloaded is free.
- so youd be giving away the game for free, keeping the Dizzy names etc. but still make the money by charging for the privelege to use your file sharing service?

There are ways round this sort of thing, thats why people pay lawyers lotsa dosh to find loopholes all over the place. Its worth researchin...

I suppose if your service is totally non dizzy related you'd b ok.
The only thing u might need to think about, is once the game's downloaded, whats stoppin somone sharing it for free?

Another idea could be a flash version embedded in the website that you dont download but can only play online
Culd it be pay per play?

Or even charge for members access to a website which has predominiantly non-dizzy related material but contains links to other areas for downloading games - a bit like charging someone to view your facebook page, which just happens to be the only place with a link to a working version of the game??

Im sure as long as there are creative people, there will always be a way round things
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#66599
I don't think tricks like these work. If it can be proved that you gain any money based on a license, you're in trouble. And I'm sure these owning the license have more money for lawyers to find "loopholes" in your scheme :smile:

Egg (TM) that's a good one :smile: And by the way you can get a patent on something that isn't yours, as long as no one already has one.
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#66600
You can make money with Flash games, most people use advertising code on the intro of the game, some generate money regardless to whether the player clicks on it or not
a game I did in 2007 has been played more than 250.000 times, IF (bursts into tears!) it had this code even at googles rate of .03p a click it I'd be laughing to the bank.
Getting a flash game noticed takes no effort at all, you post it on a gamers site ie Gamershood and before the days out it'll be on most Bloggers sites by the end of the day
Downside, you need a server with lots ior unlimited bandwidth, or you need to get someone like Newsground to host it, a 5 meg game, once popular can gobble up 1.5gb in a days .
If you look around right now there's on avarage of 10 escape the room games released every week, regardless to whether they are good or bad they end up global and make money
You would need to invest in Flash, TBH Flash 8 is all you'd need and there loads of tutorials, this oneis considered the holy grail for tile based Flash
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#66603
Theres all kindsa sites that have flash games of classic arcades from pac-man to frogger via flash sites, i didnt pay a penny and i doubt the game creators got anything but the websites are goin strong. I guess the website hosters must've generated their cash thru ads that displayed before the game loaded??
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