Hi all, apologies if this has been asked before. I'm so close to finishing my first Dizzy game. I've been working on it since January using all the tips and tricks from this fantastic community and forum.
I'm wondering if I could ask for some help involving the WaitTime command. I have added an intro to my game and I use the waittime(10), (for example) command so that players can read the text in my intro. I was wondering if there was a way that you could also skip the WaitTime by pressing any key if the player doesn't want to read the text as part of my intro and jump into the game. I have been thinking about using a couple of screens with text in (with the intro story) and after each WaitTime command, the game would jump to the next coordinates for the next part of the intro text. This part works fine but I just can't work out how to skip this if a player desires. Hopefully this makes sense. I'm probably using the wrong command but thought I'd ask.
Thank you for all your help in the past. It's been fantastic being able to create a dizzy game as a long time fan of the games and fan games.